This project explores how audio influences visuals. A particle system reacts to sound low frequencies create smooth, flowing motion, while high frequencies trigger sharp, energetic effects. The result is a dynamic visual that mirrors the rhythm and mood of the audio.
Software Used
TouchDesigner is a node-based, real-time visual programming language primarily used for creating interactive multimedia experiences. It's a versatile tool for artists, programmers, and designers to build performances, installations, and fixed media works. Key applications include real-time 3D compositing, projection mapping, application building, and interactive media systems.

WHY?
I created this project to explore voice as an input method in interactive design. As a graphic designer venturing into creative technology, I was curious about how sound could influence visuals in real time. Using TouchDesigner, I designed a particle system that responds dynamically to audio frequencies and voice input—allowing me to experiment with non-traditional, immersive interaction methods beyond screen-based interfaces.
IMPACT
This project helped me understand the fundamentals of generative design, real-time interaction, and how audio data can be used to drive visual expression. It expanded my thinking as a designer by introducing me to voice-responsive environments, and sparked my interest in creating more multi-sensory, experiential designs. It also gave me hands-on experience with TouchDesigner, pushing me to think technically and creatively at the same time.






